Level a profession

Cheapest path with EU · Normal · Horde prices ·

Profession
→
Materials56gold22silver48copper
Sell back84gold64silver70copper
You earn28gold42silver22copper

Steps

1–60Craft ~149× Rough Dynamiteearns 37silver25copperafter selling for 89silver40copper
recipe →each: 1× Rough Blasting Powder, 1× Linen Cloth
60–65Craft ~6× Rough Copper Bombcosts 13silver62copperafter selling for 7silver20copper
recipe →each: 1× Copper Bar, 1× Handful of Copper Bolts, 2× Rough Blasting Powder, 1× Linen Cloth
65–70Craft ~5× Copper Tubecosts 4silver45copperafter selling for 14silver25copper
recipe →each: 2× Copper Bar, 1× Weak Flux (vendor)
70–87Craft ~18× Coarse Blasting Powdercosts 5silver58copperafter selling for 6silver48copper
recipe →each: 1× Coarse Stone
87–100Craft ~19× Coarse Dynamitecosts 12silver92copperafter selling for 14silver25copper
recipe →each: 3× Coarse Blasting Powder, 1× Linen Cloth
100–110Craft ~10× Silver Contactcosts 13silver80copperafter selling for 18silver50copper
recipe →each: 1× Silver Bar
110–130Craft ~21× Heavy Blasting Powderearns 74silver13copperafter selling for 87silver78copper
recipe →each: 1× Heavy Stone
130–155Craft ~27× Bronze Frameworkearns 56silver97copperafter selling for 2gold10silver60copper
recipe →each: 2× Bronze Bar, 1× Medium Leather, 1× Wool Cloth
155–171Craft ~16× Gyrochronatomearns 36silverafter selling for 1gold39silver84copper
recipe →each: 1× Iron Bar, 1× Gold Power Core
171–180Craft ~10× Solid Dynamiteearns 53silver70copperafter selling for 1gold23silver
recipe →each: 1× Solid Blasting Powder, 1× Silk Cloth
180–210Craft ~160× Gyrochronatomearns 3gold60silverafter selling for 13gold98silver40copper
recipe →each: 1× Iron Bar, 1× Gold Power Core
210–215Craft ~8× Craftsman's Monocleearns 4gold38silver56copperafter selling for 6gold84silver
recipe →each: 6× Heavy Leather, 2× Citrinebuy Schematic: Craftsman's Monocle first: 99silver
215–228Craft ~29× Large Seaforium Chargeearns 1gold59silver50copperafter selling for 5gold75silver7copper
recipe →each: 2× Solid Blasting Powder, 2× Heavy Leather, 1× Refreshing Spring Waterbuy Schematic: Large Seaforium Charge first: 6silver90copper
228–235Craft ~7× Catseye Ultra Gogglesearns 8gold34silver89copperafter selling for 12gold63silver22copper
recipe →each: 4× Thick Leather, 2× Aquamarine, 1× Catseye Draughtbuy Schematic: Catseye Ultra Goggles first: 9silver
235–259Craft ~35× Dense Blasting Powderearns 48silver16copperafter selling for 2gold88silver96copper
recipe →each: 2× Dense Stone
259–263Craft ~5× Tinkerboxcosts 1gold71silver15copper
recipe →each: 1× Mithril Casing, 2× Gold Power Core
263–275Craft ~13× Tinkerbox: Magnetic Displacementcosts 5gold8silver82copper
recipe →each: 1× Unstable Trigger, 2× Iron Strut
275–285Craft ~11× Thorium Widgetcosts 41silver80copperafter selling for 7gold83silver75copper
recipe →each: 3× Thorium Bar, 1× Runeclothneeds Schematic: Thorium Widget (not on the AH right now: from a vendor or drop)
285–300Craft ~15× Thorium Shellsearns 18gold5silver10copperafter selling for 27gold60silver
recipe →each: 2× Thorium Bar, 1× Dense Blasting Powderbuy Schematic: Thorium Shells first: 1gold75silver

Shopping list

63× Thorium Bar14gold45silver22copper
186× Gold Power Core6gold51silver
176× Iron Bar5gold26silver24copper
68× Solid Blasting Powder3gold40silver68copper
26× Iron Strut2gold75silver60copper
15× Dense Blasting Powder2gold66silver70copper
70× Dense Stone2gold40silver80copper
13× Unstable Trigger2gold33silver22copper
106× Heavy Leather2gold20silver48copper
28× Thick Leather2gold3silver
14× Aquamarine1gold69silver96copper
16× Citrine1gold45silver60copper
5× Mithril Casing1gold36silver15copper
54× Bronze Bar91silver26copper
11× Runecloth68silver53copper
7× Catseye Draught55silver37copper
27× Wool Cloth35silver91copper
174× Linen Cloth34silver80copper
10× Silver Bar32silver30copper
27× Medium Leather26silver46copper
161× Rough Blasting Powder24silver15copper
57× Coarse Blasting Powder23silver37copper
16× Copper Bar21silver92copper
10× Silk Cloth19silver20copper
21× Heavy Stone13silver65copper
18× Coarse Stone12silver6copper
6× Handful of Copper Bolts9silver60copper
5× Weak Fluxvendor5silver
29× Refreshing Spring Water4silver35copper

At every skill point we pick the recipe with the lowest expected cost per skill-up: reagents at today's lowest (or the vendor) minus what the result fetches from a vendor (the safe minimum; the auction house is added for the few the market takes in about two days), divided by the classic skill-up chance (orange always, then falling to zero at grey). Crafts are expected counts, so luck can move them a little. Trainer recipes count as learnable 15 points before they turn yellow (their exact level isn't in the game data). Patterns that bind on pickup are left out; tradeable patterns that aren't listed right now are flagged. Trainer fees and the rank-ups (75, 150, 225) aren't included. Buying hundreds of a reagent will cost more than its lowest price.