Crafting profit

EU · Normal · Alliance · prices

Name
Sells at least
2 / 2
Cloudy Windraveled MittsLeatherworkinggrey 65·8/day ·1gold63silver36copper/day20silver42copper
Azure Windraveled FootwrapsLeatherworkinggrey 65·8/day ·1gold56silver56copper/day19silver57copper
Deviate Scale GlovesLeatherworkinggrey 130·14/day ·1gold44silver76copper/day10silver34copper
Cloudy Gustwoven HarnessLeatherworkinggrey 70·6/day ·1gold44silver24copper/day24silver4copper
Deviate Scale BeltLeatherworkinggrey 140·11/day ·1gold34silver42copper/day12silver22copper
Big Voodoo PantsLeatherworkinggrey 250·6/day ·1gold30silver56copper/day21silver76copper
Swift BootsLeatherworkinggrey 215·41/day ·1gold30silver38copper/day3silver18copper
Raptor Hide BeltLeatherworkinggrey 180·22/day ·84silver4copper/day3silver82copper
Azure Gustwoven TrousersLeatherworkinggrey 70·5/day ·72silver95copper/day14silver59copper
Azure Windraveled StrapLeatherworkinggrey 60·3/day ·71silver10copper/day23silver70copper
Guardian CloakLeatherworkinggrey 200·44/day ·54silver56copper/day1silver24copper
Moonglow VestLeatherworkinggrey 120·28/day ·50silver40copper/day1silver80copper
Hillman's Leather BootsLeatherworkinggrey 160·16/day ·47silver52copper/day2silver97copper
Murloc Scale BeltLeatherworkinggrey 125·51/day ·22silver95copper/day45copper
Fine Leather GlovesLeatherworkinggrey 110·56/day ·16silver24copper/day29copper
Deviate Scale CloakLeatherworkinggrey 125·19/day ·12silver35copper/day65copper
Barbaric GlovesLeatherworkinggrey 170·24/day ·11silver52copper/day48copper
Handstitched Leather CloakLeatherworkinggrey 70·23/day ·4silver37copper/day19copper
Barbaric HarnessLeatherworkinggrey 205·125/day ·2silver50copper/day2copper
Barbaric LeggingsLeatherworkinggrey 185·29/day ·1silver16copper/day4copper
Handstitched Leather BootsLeatherworkinggrey 70·5/day ·95copper/day19copper
71 recipes · 50 per page12

Profit per craft after the 5% AH cut, with reagents at today's lowest (or the vendor). Products are priced at today's lowest, never above their usual price. Potential = profit per item × items sold per day: what the whole market moves, not what you alone will sell. Trainer recipes count as learnable up to 15 points before they turn yellow (their exact learn level isn't in the game data).